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Mobile Archives - Page 25 of 25 - Team2Soft

29 Jan

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Chrome Apps are coming to iOS and Android (from TheVerge)

January 29, 2014 | By |

Moto X small

News broke last month that Google was working on bringing Chrome webapps to mobile devices, with a plan to have something ready in beta form by January. Google has delivered; the company has today released a toolset for developers to port their apps to iOS and Android.

BUILT ON APACHE CORDOVA

As previously reported, Google has developed a compatibility layer using the open source Apache Cordova toolchain to allow programmers to wrap their apps in a native app shell and distribute the app on the App and Google Play stores. The tool also ports the necessary Chrome APIs the web apps would typically need on mobile, like notifications and access to local storage. The toolchain is currently an early preview, so improvements are surely on the way.

Google announced plans to bring Chrome Apps to the desktop back in September, but only delivered on the promise last month in debuting apps for OS X. Windows users will still have to wait.

 

read more:

Moto X small
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News broke last month that Google was working on bringing Chrome webapps to mobile devices, with a plan to have something ready in beta form by January. Google has delivered; the company has today released a toolset for developers to port their apps to iOS and Android.

BUILT ON APACHE CORDOVA

As previously reported, Google has developed a compatibility layer using the open source Apache Cordova toolchain to allow programmers to wrap their apps in a native app shell and distribute the app on the App and Google Play stores. The tool also ports the necessary Chrome APIs the web apps would typically need on mobile, like notifications and access to local storage. The toolchain is currently an early preview, so improvements are surely on the way.

Google announced plans to bring Chrome Apps to the desktop back in September, but only delivered on the promise last month in debuting apps for OS X. Windows users will still have to wait.

28 Jan

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Samsung’s Galaxy Grand Neo melds ultra-basic specs with a mid-size screen (from Engadget)

January 28, 2014 | By |

Samsung Galaxy Grand Neo

Let’s say you like the idea of a big-screened Samsung smartphone, but even theGalaxy Grand 2 is too rich for your blood. Are you stuck? Not at all — the company has quietly released the Galaxy Grand Neo, a more frugal take on an already cheap handset. The new device keeps the Grand 2’s quad-core 1.2GHz processor and 8GB of expandable storage, but scales down to a 5-inch 800 x 480 display, a 5-megapixel rear camera and a VGA front shooter. Few will be blown away by the hardware, then, although there is a healthy 2,100mAh battery inside. Let’s just hope that the pricing becomes more competitive. As of this writing, the Grand Neo sells for a relatively high €260 ($355) after tax in the Netherlands; we can think of a few smartphones that offer considerably more for your money.

 

read more: http://www.engadget.com/2014/01/28/samsung-galaxy-grand-neo/

28 Jan

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Apple breaks iPhone and iPad sales records in Q1 2014 (from TheVerge)

January 28, 2014 | By |

apple earnings
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Apple predicted its first financial quarter of 2014 to be a big one, and those predictions were spot on. Revenues hit $57.6 billion, a new quarterly record for the company, while profits reached $13.1 billion, seemingly equal to its quarterly record of $13.1 billion. After surging to over $700 in 2012, Apple’s share price fell to under $400 in 2013. It’s slowly recovered since, standing at around $551 prior to today’s earnings call. The positive results should persuade investors that the company still has room to grow, albeit at a slower rate.

A RECORD QUARTER FOR IPHONE AND IPAD

The company’s financial Q1, which covers October to December, is traditionally its strongest. Buoyed by the release of the iPad Air, iPad mini with Retina Display, and the first full quarter of iPhone 5S and 5C sales, it should come as no surprise that Apple’s iOS devices did very well. iPhone sales broke 50 million for the first time in a single quarter, reaching 51 million, while iPad sales also set a new record of 26 million. Those figures are staggeringly high for a company with a relatively small product range. Once Apple’s savior, iPod sales slumped further to just 6 million — down from 12.7 million this time last year.

Although Apple doesn’t give a full breakdown of iPad and iPhone models sold, there’s some insight to be taken from ASP, the average selling price of a device range. Over the past year, ASP has dropped to historically low levels, from $613 in Q2 2013 down to $477 in Q4 2013. That figure rose for the first time in a while this quarter, up to $636. That figure is still slightly under this time last year when the average iPhone was selling for $642.

IPHONE ASP ROSE FOR THE FIRST TIME IN A YEAR

The rise implies that more users are opting for Apple’s flagship iPhone 5S, rather than the cheaper iPhone 5C and iPhone 4S. There have been many rumors that the iPhone 5C is not selling well, although some have suggested that the lower-cost model will rise in popularity as early adopters generally pick more expensive models. iPad ASP, which fell sharply following the introduction of the popular iPad mini, rose slightly this quarter from $439 to $440, showing no indication of change after the introduction of iPad Air and iPad mini with Retina Display.

MACS PERFORMED WELL, DESPITE SOME ANALYSTS’ PREDICTIONS

Although Macs accounted for less than 13 percent of Apple’s overall revenue last year, they still represent an important part of the company’s business, 30 years after their first introduction. Sales have been something of an enigma recently, with key analysts Gartner and IDC disagreeing massively on the number of computers Apple has sold in the US this quarter: Gartner said sales were up 28.5 percent, while IDC saw a 5.7 percent slump. In reality, Mac revenues hit $6.4 billion in Q1, representing 4.8 million Macs sold. That’s a good rise from last year’s $5.5 billion revenue and 4 million Macs sold, and a fairly big error for IDC.

Looking to next quarter, Apple expects revenues to be fairly flat. The company is known for giving conservative estimates to investors, and predicts revenue in the range of $42 billion to $44 billion. In Q2 2013, Apple made $9.5 billion profit from $43.6 billion revenue.

Apple’s holding a conference call to discuss the earnings at 5PM ET today, and you can follow along live here.

read more: http://www.theverge.com/2014/1/27/5350106/apple-q1-2014-earnings

27 Jan

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Nexus 5 might soon come in red (from Engadget)

January 27, 2014 | By |

Currently, you can get the Nexus 5 in any color you want, so long as it’s black… or white. Those two options may have satisfied Henry Ford, but the modern consumer sometimes wants something a little racier. Twitter’s @artyomstarappears to have found a consignment of the smartphone clad in hot-rod red, something that’s sure to raise the hearts of anyone hoping to abandon monochrome devices. We can’t be certain, of course, but the images look a lot more real than the other leaks we’ve been sent, so let’s hope that LG and Google don’t make us wait too much longer before spilling the beans.

 

read more: http://www.engadget.com/2014/01/27/nexus-5-red-blurrycam-leak/

27 Jan

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Hyper-accurate weather app Dark Sky gets new design, extended forecasts (from TheVerge)

January 27, 2014 | By |

 

via blog.forecast.io

Dark Sky has been hailed as one of the best weather apps for the iPhone thanks to its scarily accurate predictions. Today, the app is getting a complete redesign and a bunch of new features that make it more than just a way to see if it is going to rain in the next hour.

The original Dark Sky app was the product of a Kickstarter campaign and was fairly limited. It offered very accurate weather predictions and pin-point location accuracy, but it didn’t provide any information for what might happen beyond the next hour. The developers eventually released a service and accompanying web app called Forecast.ioto fill in the gaps of the native Dark Sky app. But web apps aren’t great replacements for native apps, so the developers spent two years working to bring the functionality of Forecast.io to the native app.

THE NEW DARK SKY APP WAS TWO YEARS IN THE MAKING

Today’s update does just that, adding features such as 24 hour and next week forecasts. The app also displays a “feels like” temperature, whether the temperature is rising or dropping, and how far away the nearest rain or snow storm is.

In addition to the expanded forecasts, Dark Sky’s entire design has been overhauled to better fit in with the aesthetics of iOS 7. The maps and radar features have been expanded with pan and zoom features and even more data than before.

[vimeo 84900757 w=560 h=420]

There is no shortage of weather apps available for the iPhone, including some really great options such as Perfect Weather or Yahoo’s excellent free app. But Dark Sky’s uncanny ability to tell you when and exactly how much it is going to rain or snow has kept it in on the home screens of many iPhone users. Today’s update means that it likely will be the only weather app many users need, provided they have an iPhone (the developers have given no indication that they will develop the app for other platforms). The new app will be available for download as a free update for existing users from the iTunes App Store today, or for $3.99 for new users.

read more:http://www.theverge.com/2014/1/27/5350316/dark-sky-new-design-extended-forecasts

26 Jan

By

Apple to Build Mobile-Payments Service, Report Says (from Mashable)

January 26, 2014 | By |

Iphone-payment
IMAGE: PHILIPPE HUGUEN/AFP/GETTY IMAGES
Apple is preparing to expand its presence in the mobile-payment space, according to a new report.

Eddy Cue, the company’s senior vice-president of Internet software and services, has met with “industry executives” to discuss Apple’s role in handling payments for physical goods and services, The Wall Street Journal reported.

WSJ also said Jennifer Bailey has been promoted from her role running Apple’s online store to a new position focused on building a payment business.

The mobile-payments space is hot, with companies such as SquarePayPal and Stripe all working to make it easier for users to pay for physical goods with their phones.

Apple sells billions of dollars worth of movies, music, books and apps through iTunes. Still, aside from allowing customers at Apple retail stores to scan and pay for physical items inside the store via an iPhone, Apple hasn’t extended its payments ecosystem outside of the digital realm.

That doesn’t mean the company could’t instantly become a major player in the mobile-payments space overnight, thanks to its absolutely huge iTunes customer base.

Apple said in 2013 that it has 575 million iTunes accounts — most with registered credit cards. In June of 2012, Apple CEO Tim Cook said that its then cache of 400 million iTunes accounts with credit cards made it “the store with the most credit cards on file anywhere in the world by far.”

With features such as Passbook (introduced with iOS 6) — which allows users to store event tickets, loyalty cards and coupons on their phone — Apple is already nearly in the payments space.

Companies such as Dunkin’ Donuts and Starbucks allow customers to pay for their purchases using Passbook.

Apple has famously avoided building NFC (near-field communication) technology into its phones, a fact that many mobile-payment experts have attributed to the relative lack of NFC uptick across point-of-sale systems, particularly in the United States. One expert at Mobile World Congress 2013 told Mashable that if Apple were to enter the payments space, it would instantly compel merchants of all sizes to roll out system updates.

Instead of NFC, Apple has invested in different technologies that can achieve many of the same results, but without some of the drama that has prevented that technology from gaining mass traction.

When TouchID was released alongside the iPhone 5S last fall, many instantly thought about the potential for payment guarantees tied to iTunes, iCloud and TouchID. That, along with technologies such as iBeacon could pave the way for a mobile wallet or payments solution.

Right now, it’s unclear where Apple’s payment aspirations lie. Apple could simply act as a mobile wallet, which is what Google Wallet tried (and has largely failed) to do.

It could even open up the ability for customers to make in-app purchases for non-digital goods (think paying for Uber or buying something from an online store), using the credit-card credentials already tied to an iTunes account.

It’s also possible that Apple could allow iTunes accounts themselves (regardless of what powers that account) to be used as a payment method at physical stores for physical goods and services.

With its tremendous credit-card customer base, any move Apple makes in mobile payments has the potential to be immediately disruptive.

 

read more: http://mashable.com/2014/01/25/apple-mobile-payments-2/?utm_cid=mash-com-fb-tech-link

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